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Constructive feedback from Cats and Dogs

Last post 04-18-2008, 9:40 AM by church. 3 replies.
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  •  03-17-2008, 11:11 AM 1165

    Constructive feedback from Cats and Dogs

    Old first- 

    1. As already noted at the game, enclosed hospitals were a vast improvement. Thanks to all who worked hard to get them set up, it really helped make the game more enjoyable.

     

    New Thoughts -

    2. I'm not sure how many players were at this game but it still seemed like a considerable number, which does tax the resources of the Excellent reffing staff. I am throwing out an ideal that I learned about while reffing last year at Viper's Deadlands game. Player Reffs - or known players that are know by many to fair honest stand up players that are given special abilities to bring off paint shooters, wipers, hot shooters, players playing on and general cheating or mis-playing to the attention of the refferees and for the refferees to be able to take the word of the player reff as the word of another refferee. This may be something that is not needed at this time, or is beyond the scope of the #1pb games, but I thought it a unique ideal and actualy participated in it's use and saw the effectiveness of it working.

     

    Such as my example - I was working the back woods, when a yell went up for a referee. I went over to the two players in question, one of which identified himself as a player referee and displayed his id card showing himself as such. So there was a question of the other player having played on even though he had been marked. After discussion with the player and player reff we agreed it was not malicious the player was warned about playing on and reminded that he need to check himself for hits and play fair and don't assume all hits were bounces. This satisfied the player reff who did not think the eliminated player was malicous about playing on but did need a warning. No judge punch was issued, the player and players in the surrounding area saw what happened and knew to play fair all the time not just around judges.

     

    This may be beyond what #1pb needs for the scenario games, but it is something I thought about when someone started the game shooting off field paint and watching the reffs sprinting all over the field trying to cover both sides of the fire fight. The did an awsome job and it make me glad to attend #1pb scenario games know the reffing staff does such and excellent job and I want to continue to see the reffing perform at such a high level to keep #1pb as one of the best paintball fields in Houston and Texas.

    Chance


    Chance
    '07 Reindeer revolt(Santa)
    '08 Cats and dogs(Cats)
    Carter's Commando TX Div
  •  03-17-2008, 2:43 PM 1170 in reply to 1165

    Re: Constructive feedback from Cats and Dogs

    Chance, your suggestions are very valid.  We have discussed this in the past and I'm sure it will come up in the future also.  I have no problems issuing a player/ref badge to those who we know to be upstanding unbiased players.  It's something that we very well may be putting into play in the future.  It does a few things actually.  It makes that small percentage of players who might be tempted to push the limit to think about it before they do it.  They never know if that player right beside them in the bunker is also a ref.

     
    All the thanks for the hospitals go to Bobby, Deadhorse, Woodman, and a few of the refs from Grant Road Park.  They were constructed within the week preceding the game.  Oh yeah, we have to thank Mother Nature also, she saw fit to rip down almost 200 feet of netting at our Quinn Road Park which made perfect hospital netting.

     


    Rick Hood
    #1 Paintball Corporation
  •  03-17-2008, 3:43 PM 1172 in reply to 1170

    Re: Constructive feedback from Cats and Dogs

    Thanks for the game Rick--as always it was a blast. Maybe next time I can get the guys to have their gear working before they show up on the field--hope springs eternal...

     

    Anyway the hospitals were great as mentioned before. 

    My only suggestion is not to use the same tape that was used this time. As a color blind person I had to really look closely before I pulled the trigger--they might just as well been without tape. It was like a night game for me--if it moves toward you shoot it before it shoots you. Red/blue has always worked for me. I have heard folks suggest red/green but that is not a good combination--those are the worst. I was told we had fluorescent orange and yellow tape--I really had some trouble with those. I have also had problems with what I was told was the fluorescent pink tape too.

     

    The special ops colors are fine--I shoot them all the same regardless of what that arm band is--but it sucks when you think someone is one of your guys and he isn't or worse yet you shoot him when he is one of yours....
     


    nobody here is exactly what they appear...
  •  04-18-2008, 9:40 AM 1316 in reply to 1172

    Re: Constructive feedback from Cats and Dogs

    Wow, Beaker.  I had never considered that.  That's a VERY valid point, I think.
    "You are my hammer and weapon of war." - Jeremiah 51:20

    TEXAS ROUGHNECKS - ASSAULT SQUAD
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